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8-bit acorn software: games - high scores • Re: High Score Challenge - S24 - Round Four - Danger UXB

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Ha, yeah it's in BASIC. I had a quick poke about (now the competition is over) Wow! Thomas, that's a score I'd eat me hat for :lol:

I fiddled about in the guts and removed the keypress/speed dependency by decrementing the bomb on the system timer, increased the number of bombs that need to be defused after each 8 levels, removed the level cap (it gets hilarious), give an extra life after each 5 levels (only fair), fixed the space bar message.

Because of the time delays introduced by FOR/NEXT loops, there is a temptation to press a key longer than is necessary. The code checks for keys in sequence, so the if the first key is pressed in the test, it will be executed immediately. The next keys take longer. It is inconsistent because there are different paths through the code that take arbitrary amounts of time. Once you're on level 20, you'll be pressing the movement keys like you were defusing a real bomb :lol: I did not fix this, but using the timer rather than the time to draw the time (if that makes sense) allows the movement keys to be more predictable in operation.

I've attached a disc image for anyone to have fun with - I have enabled ESCAPE, so whilst playing the game, feel free to whack it and make changes! :D

Statistics: Posted by maniacminer — Mon Jan 06, 2025 10:34 pm



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