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8-bit acorn software: classic games • Re: Citadel Item Randomiser 0.4 (updated)

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Thanks, I'll bear these issues in mind if I ever get round to doing another release.
First of all, thanks very very much for the randomiser (and the source code too)! Citadel is one of my favourite games ever and the randomised version is the only one I play now.

I had one suggestion for something that could be randomised or customised (if it's possible — I'm not familiar with the source code and didn't find it at a glance). That is, the amount of time after which the player automatically loses one point of energy. For experienced players, it's fairly easy to complete the game regardless of where the randomised items are, but if the player lost energy faster, or after a randomly different interval each time, it would become more challenging and make efficient routes or accurate jumping more important.

Perhaps this is straightforward and perhaps not. Anyway, once again, thanks!

Statistics: Posted by morphenniel — Fri Mar 01, 2024 12:03 pm



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