I've added level wipe.
I've compiled a list of memory locations within the editor and think amoeba growth / magic wall time would be at 4C54
Since there's only one or the other (or neither) on a level, I suppose it's a useful space saving technique!
Magic Wall goes used in &51
Amoeba Growth used in &55
I've compiled a list of memory locations within the editor and think amoeba growth / magic wall time would be at 4C54
Since there's only one or the other (or neither) on a level, I suppose it's a useful space saving technique!
Magic Wall goes used in &51
Amoeba Growth used in &55
Code:
3C00 CAVE O, LEVEL 53C46 CAVE H, LEVEL 13C70 CAVE H, LEVEL 23C9B CAVE H, LEVEL 33CBF CAVE H, LEVEL 43CDA CAVE H, LEVEL 53CFF CAVE G, LEVEL 13D2A CAVE G, LEVEL 23D5A CAVE G, LEVEL 33D88 CAVE G, LEVEL 43DAD CAVE G, LEVEL 53E00 CAVE L, LEVEL 43E43 CAVE L, LEVEL 53E69 CAVE D, LEVEL 13EA1 CAVE D, LEVEL 23EDA CAVE D, LEVEL 33F29 CAVE D, LEVEL 43F5E CAVE D, LEVEL 53F92 CAVE K, LEVEL 13FC9 CAVE K, LEVEL 24015 CAVE K, LEVEL 34052 CAVE K, LEVEL 440B4 CAVE K, LEVEL 540F5 CAVE I, LEVEL 14140 CAVE I, LEVEL 2416C CAVE I, LEVEL 34199 CAVE I, LEVEL 441C4 CAVE I, LEVEL 541F1 CAVE O, LEVEL 1423E CAVE O, LEVEL 2426E CAVE O, LEVEL 342A6 CAVE O, LEVEL 44300 CAVE C, LEVEL 24307 CAVE C, LEVEL 4431B CAVE C, LEVEL 54324 CAVE P, LEVEL 1433B CAVE P, LEVEL 34354 CAVE P, LEVEL 5436F CAVE A, LEVEL 143BB CAVE A, LEVEL 243EA CAVE A, LEVEL 34419 CAVE A, LEVEL 44454 CAVE A, LEVEL 54484 CAVE M, LEVEL 144B8 CAVE M, LEVEL 244EE CAVE M, LEVEL 34511 CAVE M, LEVEL 4453D CAVE M, LEVEL 54579 CAVE B, LEVEL 145B0 CAVE B, LEVEL 245DE CAVE B, LEVEL 3460F CAVE B, LEVEL 4463E CAVE B, LEVEL 54664 CAVE L, LEVEL 1468A CAVE L, LEVEL 246BC CAVE L, LEVEL 34B00 DIAMOND VALUE (per cave)4B14 DIAMOND BONUS VALUE (per cave)4B28 DIAMONDS REQUIRED LEVEL14B3C TIME LIMIT LEVEL14B50 DIAMONDS REQUIRED LEVEL24B64 TIME LIMIT LEVEL24B78 DIAMONDS REQUIRED LEVEL34B8C TIME LIMIT LEVEL34BA0 DIAMONDS REQUIRED LEVEL44BB4 TIME LIMIT LEVEL44BC8 DIAMONDS REQUIRED LEVEL54BDC TIME LIMIT LEVEL54BF0 START Y (per cave)4C04 START X (per cave)4C18 END Y (per cave)4C2C END X (per cave)4C40 LEVEL PLAY ORDER 1, 2, 3,16, 5, 6, 7,17, 9,10,11,18,13,14,15,19, 4, 8,12, 0 A B C Q E F G R I J K S M N O T D H L A B C D E F G H I J K L M N O P Q R S T4C54 ?? 0, 0, 0, 0, 0, 0,40,25, 0, 0, 0, 0,32, 0,10,20, 0, 0, 0, 4 S W S W W W4C68 CAVE ACCESSIBILITY4C78 80 80 80 80 (BONUS CAVES)4C7C INCREMENTAL FOR "WALLS" OFFSET4C90 AND 15 FILL CAVE4CA4 DIV 16 "DETAIL TILES" + AND 15 COLOUR1 4CB8 DIV 16 "DETAIL TILES" + AND 15 COLOUR2 4CCC DIV 16 "DETAIL TILES" + AND 15 COLOUR3 4CE0 CAVE LOOKUP (FF USES ONLY "WALLS", IE NO BASE OR DETAILS) E,J,N,Q,R,S,T4CF4 CAVE A, LEVEL 1-54D08 CAVE B, LEVEL 1-54D1C CAVE C, LEVEL 1-54D30 CAVE D, LEVEL 1-54D44 CAVE F, LEVEL 1-54D58 CAVE G, LEVEL 1-54D6C CAVE H, LEVEL 1-54D80 CAVE I, LEVEL 1-54D94 CAVE K, LEVEL 1-54DA8 CAVE L, LEVEL 1-54DBC CAVE M, LEVEL 1-54DD0 CAVE O, LEVEL 1-54DE4 CAVE P, LEVEL 1-54DF8
Statistics: Posted by billcarr2005 — Mon Feb 05, 2024 6:10 am